20080825

Physical Gaming

Summary

This workshop is an introduction to the development of the controller part of video games design where we focus upon physical inputs and how we can create a game in relation to this input. This will be a three days workshop with D. Cuartielles, T. Olsson, D. Sjunnesson.

Dates: 25th August '08 – 27th August '08

Prices:
- Students 150 Eur + 65 Eur (optional basic kit)
- Professionals 500 Eur + 150 Eur (optional full kit)

Full Description

In recent time game controller design have taken a shift from the traditional push-button controller, to exploring other interaction possibility of a more physical character. This workshop is an introduction to the development of the controller part of video games design where we focus upon physical inputs and how we can create a game in relation to this input.

 

Arca, a computer game made at 1scale1

Processing Lifeforms

Summary

Processing will be used as a way to create and prototype different ideas from an artistic perspective. Using Processing as programming language we are going to create three different types of artificial life forms that will co-exist on the screen. This three days workshop will be taught by F. LBarrajon, A. Goransson and will count with a special guest to be confirmed. 

Dates: 25th August '08 – 27th August '08

Prices:
- Students 150 Eur + 65 Eur (optional basic kit)
- Professionals 500 Eur + 150 Eur (optional full kit)

Full Description

In this workshop the participants are going to be able to understand and write programming source code. The language of Processing will be used as a way to create and prototype different ideas from an artistic perspective. Using Processing as a IDE-plattform we are going to create artificial life forms.

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