BLOG

  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.
  • : Function ereg() is deprecated in /home/onescale/public_html/blog/includes/file.inc on line 647.

Poweruino

PoweruinoPoweruino is the latest circuit from 1scale1. It has the possibility to control more power demanding components with PWM than an ordinary Arduino yet still retains the possibility to use the numerous sensors and code examples available to the Arduino platform. It also incorporates pins for i2c communication and a possibility to solder an RGB high power led straight onto the board. The board is designed as a part of my final thesis work at the Interaction design program at Malmo Univeristy circulating around color and light. The circuit will be used to visualize power consumption by illuminating and animating a wall with different colors.

 

Splashmo V.0.2

Splashmo V.0.2

 

Splashmo is a 3d drawing environment that is controlled by a mobile phone. By the use of a mobile phone and the Splashmo mobile application any one can turn their mobile into a artistic creation tool. In this version of Splashmo it is possible to navigate within the three dimensional space and at any given position, turn on the drawing mode and start creating. Splashmo limits the physical use of the mobile phone to one designated area which wont expand more the 10m because of the use of bluetooth communication

The goal whit Splashmo is to inspire new thoughts about the use of mobile phones and what happens if the mobility of a mobile phone is limited but also, to create a platform for further development where the goal is to extend the function of the normal mobile phone.

Business To Buttons: New Interaction Techniques

During the BusinessToButtons conference in Malmo, D. Cuartielles will introduce Physical Prototyping as a technique for interaction designers to create new artifacts. The lecture will be on June 12th at about 13.30 at the main conference hall.

Within the same context, but on Saturday June 14th, the 1scale1 team together with TENK's design group will host a workshop in creating a multiplayer wireless game in only four hours. During the session we will introduce the use of microcontrollers and other digital gadgetry in the production of interactive artifacts and software running in a computer as the main game engine.

7workshops7 is also inviting U to social activities in the evening:

  7workshops7 will be running simultaneously as Malmoe festival (in Swedish Malmöfestivalen), and that means that there will be many opportunities for social activities during the evenings.

The Malmoe Festival, is Malmoe's biggest and on Sweden's most visited events of the year. The 8-day festival takes place in the second half of August and attracts over 1.5 million visitors every time.

Along with free admission, the Malmöfestivalen offers its visitors a variety of entertainment: over 250 concerts and music performances, lots of great Swedish food to taste, an amusement park, theater-film shows, artwork market, performances, and other forms of entertainment.

One of the highlights (besides the free admission) is the variety of concerts which range from classical music to pop/rock, and even electronic music.

1scale1 at RagTag

The RagTag workshop was organized by the Performing Pictures group at the Interactive Institute in Stockholm in February this year. David Cuartielles spoke about the latest cases 1scale1 has been working with. You can take a look at the David's  talk documentation that has been released here recently.

The workshop included a series of lectures and practical sessions where practicioners presented ways to deal with technology applied to arts. The main focus was new forms of video both as a representation system, a narrative tool, a technological platform, and a performative tool.

David also collaborated with Bengt Sjolen in hacking several platforms for displaying pictures and moving images. Bengt's talk was very inspiring and was documented here.

7workshops7 - Summer in the City

Between August 18th and 29th we will run 7 simultaneous workshops in open software and hardware for designers and artists at our studio in Malmo, Sweden. Themes will be related to either physical computing or computer vision. There are both basic and advanced workshops that vary in length between 2 and 3 days.

 

20080603: confirmed the presence of Tom Igoe, Casey Reas and David Cuartielles during our Summer Workshops!!

 

Syndicate content